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faderiftorg2017-05-02 09:25 pm
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PROJECT: Hostile Powers
PROJECT

HOSTILE POWERS
The Warden coup in the Anderfels and Corypheus’ open occupation of Tevinter’s capital have left both nations openly opposed to the Inquisition and its efforts to restore order. The Hostile Powers project (previously a more broadly focused Northern Powers) is focused on identifying and exploiting opportunities to disrupt Corypheus’ control over those countries.

↠ Personnel | ↠ Reports | ↠ Archives | ↠ Inbox | ↠ Assignments |
DIVISION: Scouting | LEADER: Kostos Averesch |
STATUS: Active | ASST LEADER: n/a |
Justinian–Solace 9:44
no subject
TASK(S): 4
ASSIGNMENT(S): Nevar Gonna Run Around, Get Shorty
NOTES: Her ongoing Nevarra investigation would be fun to wind in to Nevar, but her connections in smuggling and Rialto generally could be handy for Get Shorty.
no subject
WHO: Marisol and 1-3 other people of her choice.
WHEN: Try to have a report in by the end of July!
WHAT: Nevarra has been oddly quiet and calm about the fact that the Anders have marched through and essentially claimed some of their territory, including the much-prized Perendale, on its way to harassing Orlais. Your character's task is to go meet with some of Nevarra's nobles from the west, ostensibly under the guise of seeing if they need the Inquisition's assistance, to try to discern what exactly is up. Whether through diplomacy or espionage, your character will be able to uncover that one of the Pentaghasts aspiring to the throne, Lady Aurelia, has had the aging king's ear with regard to Nevarra's response to the invasion, has also entertained visitors from the Anderfels recently, and has asked the Pentaghast-loyal nobles from the affected region to be patient.
Further snooping—this time definitely via espionage—could reveal an agreement between Aurelia and Ander ambassadors to permit Nevarra to recover Perendale and territory in the Blasted Hills after the Anderfels have established a better foothold in Orlais, creating a buffer between Nevarra and Orlais that would make keeping Perendale secure long-term a much easier task.
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
ETC: Let us know if you have any questions.
no subject
no subject
no subject
no subject
TASK(S): 3
ASSIGNMENT(S): Te Vene or Not Te Vene, Get Shorty
NOTES: N/A
no subject
WHO: Hanzo and 1-3 people of his choice.
WHEN: Try to have a report in by the end of July!
WHAT: Mostly what it says on the tin: an elven worker from Skyhold, Haralan, vanished from his post with sensitive documents, and your character's job is to go stop him. He was last seen in Rialto, and from there his trail leads to Ayesleigh, where (if observed prior to being confronted) he can be found trying to make contact with members of the Qun, mainly by asking if anyone knows anyone who can put him in touch. He won't come quietly; whether that means killing him or working very hard to capture him is up to you. If he's captured, he and his documents can be brought to the Gallows and handed off for delivery back to Skyhold. If he's killed, just his documents can be returned. If he escapes, SHAAAAAAAME.
No, if you'd like him to escape that's cool. But Hanzo deserves a win imo.
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
ETC: Let us know if you have any questions.
no subject
TASK(S): 1
ASSIGNMENT(S): Te Vene or Not Te Vene
NOTES: Has a lot of current contacts and cultural knowledge from as recent as the tourney, Formally Educated in Tevene like a fancy boy
no subject
WHO: Benedict and 1-3 other people of his choice.
WHEN: Try to have a report in by the end of July!
WHAT: We have all these Vints at the Gallows, but most people outside of Tevinter know very little about the country. Your character's job is to create a short course to tell people what they need to know about Tevinter, focusing primarily on the language, and specifically on basic phrases and keywords that an enemy force trying not to be understood by prisoners might use, but also incorporating important cultural information, like the fact that not everyone in Tevinter is a mage and not every mage in Tevinter is a magister, etc. Your character should do his best to make people understand that this is not mandatory but is potentially very useful, and offer it enough times that no one can whine they weren't given the opportunity. Also highly recommend a Tevinter Q&A Session crystal post. (But please make sure you aren't making up any significant information about Tevinter culture/politics, beyond what's canon, without clearing it with mods, if you are put into a position where you have to make something up instead of using canon.)
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
ETC: Let us know if you have any questions.
no subject
no subject
TASK(S): 1
ASSIGNMENT(S): One Way or an Orther
NOTES: For the moment, I'm wide open.
no subject
WHO: Nathaniel and 1-3 people of his choice.
WHEN: Try to have a report in by the end of July!
WHAT: The Orth people, who reside in the Hunterhorn Mountains and Wandering Hills, are an ancient Ander culture that practices facial scarification and gifted the Wardens with their first griffons. Not much else is known about them anymore, outside of the Anderfels, but there's a decent change they don't consider themselves beholden to the Ander crown, so a not-impossible chance they would be willing to help. Your character's job is to go mountain climbing—high up, where it's cold even up North and even in the summer—to find one of the southernmost Orth tribes, with some griffon feathers as gifts and evidence that they've been brought back.
The people will mainly speak an old dialect similar to Ander but not really mutually intelligible, so an Ander speaker will be able to make out a few words but not everything. They'll have one person who speaks Common fluently and can interpret, though, and they'll be generally hospitable in a watchful, wary way. As long as everyone behaves themselves, with bonus points for talking about griffons and the potential for their return to the Anderfels and the Orth in the future, it will be possible to secure promises to spy on the Ander troops in the mountains, albeit not to interfere at this time.
HOW: You can make everything a group effort if you want, or divvy things up however you like. And it doesn’t matter what you RP—you can handwave a fight and just write the clean-up and recovery after it, or just write your characters discussing a moral quandary instead of logging out the actual event, or announce something via crystal without logging it out. Whatever is fun. Just make sure you also submit a report that summarizes what happened, including anything you handwaved.
ETC: Let us know if you have any questions.
no subject
no subject
Re: Justinian–Solace 9:44
TASK(S): 3
ASSIGNMENT(S): Get Shorty, One Way Or An Orther
NOTES: N/A
no subject