SUBJECT: Lakes of Wildervale PARTICIPANTS: Yngvi DATE FILED: Late Harvestmere STATUS: Complete SUMMARY: Scouting the Lakes of Wildervale in the hopes of finding anything significant revealed a mage chased into said lake that had then turned into an abomination. Yngvi ended up helping out the local guards who'd chased the mage when the abomination waded to the shore and attacked.
REPORT: First off if we know anyone in the region of the Lakes of Wildervale you need to commend them on hiring idiots for guards because who manages to let the mage make off with the only boat? The mage? Where to mages even learn to row? All them boats wedged into walls at odd angles you hear people blathering on about that they've got in the Fade?
I'm a dwarf so you know I wasn't going to just go wading in because what am I going to do in that situation? Drown at it? Besides they had no options and it was a fun debate if abominations can swim I don't think anyone knew that until now. Turns out they can't but we didn't get to the do they need air thing or if they were going to get the biggest stick they could get because the bugger waded out.
Things I wouldn't recommend scoutmaster: wet, bedraggled, seaweed wielding abomination attacking you. The abomination was killed because between all of us we had that bit under control. They wanted to get back to their debate but I left to patrol just in case they'd left their brains lying about somewhere.
no subject