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PROJECT: Elven Artifacts
PROJECT

ELVEN ARTIFACTS
Evidence indicates that Corypheus has taken an interest in ancient elven ruins—and even if he hadn't, eluvians and other ancient artifacts could be powerful tools for whoever holds them. The Inquisition will be devoting some of its personnel to searching for these ancient mysteries and making sure they do not fall into the wrong hands.

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DIVISION: Scouting | |
LEADER: Sorrelean Ashara | |
ASST. LEADER: n/a | STATUS: Active |
Justinian 9:44 | June 2018
Assignment - The Maltese Rabbit
Information: An extremely minor Orlesian noble has been holding salons in order to display prominently his "ancient elven artifact," a sculpture of a humanoid figure with mixed elven and bird-like features which he purports to hold ancient and mysterious secrets within its clay.
Task: Discover the details about this artifact and make enquiries into its acquisition for the Inquisition, if it be worthwhile.
Assignment - Mary Hunting
Information: A Ferelden businesswoman and housewife occupied in the unremarkable business of selling seashells and curiosities near Amarantine to suppliment her household income has recently begun selling what she claims to be genuine artifacts from an ancient elven tomb. Although her claims are extraordinary, her finds and architectural descriptions are detailed and accurate enough to warrant further investigation. Unfortunately, the exact location and means of access to the source of the woman's stock are information she is naturaly reluctant to divulge, these representing a portion of her livelihood.
Task: Go to the location indicated and, whether by diplomacy, bribery, or other methods, discover the location of the purported "ancient elven tomb" and report back on its contents, location, and acquisition of any likely artifacts for the Inquisition's purposes.
Assignment - Best Served Old
Information: A group of Orlesians have recently been making a small fad of exhuming ancient elven mummies for the purposes of powdering the remains and using them as a food additive. The list of claimed benefits to the imbiber of said powder is as lengthy as it is dubious, and includes miraculous cures for various untreatable and embarrassing maladies.
Task: Non-violently convince these idiot nobles that eating thousands-of-years-old corpses will not magically cure diseases.
Assignment - Salem? I Hardly Know 'Em!
Information: A small Orlesian town at the edge of the former Dales is said to be built atop the ruins of an "ancient elven burial ground," and what sources we have indicates that it is built at the site of a similarly-sized Dalish town which existed before the Orlesian annexation of the Dales. The residents have issued a public declaration that this is not so, and there are certainly no elven burial grounds, or towns, or indeed any elves in this town. It is a nice town and we are nice, normal people, how dare you. Despite this, rumors of magical maladies, widespread stillbirths, and ancient elven burial ground curses are impossible to quell. Everyone in the town is Dursley-level unpleasant, whether they are willing to chat about a curse or otherwise.
Task: Go to said town and speak to the residents, discover whether there truly is an elven artifact at the heart of the town's malaise, and acquire it for the Inquisition.
Assignment - Tom Braider
Information: News of a trio of quote-unquote "archaeologists" has recently reached the Inquisition, though the term tomb robber is more accurate. Their methods are crude and mostly seem to be focused on their own gain at the expense of the integrity of the ruins they leave behind, but rumour has it their sponsor is Tevinter and they're robbing ancient elven ruins for more than just profit.
Task: Track down Tom Braider, Laurence Craufte, and Henri Johannes Jr. and, through whatever means necessary, divine the truth of their sponsor's interests in ancient elves. If possible, discourage them from their line of work.
no subject
ASSIGNMENT(S): Tom Braider, Salem, or maybe Best Served Old?
NOTES: "Non-violently" may be a challenge for Best Served Old, but hey that could be fun(ny)?? As long as he's paired or grouped with someone less inclined to start a fight.
no subject
Characters: Pietro Maximoff, Kostos Averesch, and Solas
Information: A small Orlesian town at the edge of the former Dales is said to be built atop the ruins of an "ancient elven burial ground," and what sources we have indicates that it is built at the site of a similarly-sized Dalish town which existed before the Orlesian annexation of the Dales. The residents have issued a public declaration that this is not so, and there are certainly no elven burial grounds, or towns, or indeed any elves in this town. It is a nice town and we are nice, normal people, how dare you. Despite this, rumors of magical maladies, widespread stillbirths, and ancient elven burial ground curses are impossible to quell. Everyone in the town is Dursley-level unpleasant, whether they are willing to chat about a curse or otherwise.
Task: Go to said town and speak to the residents, discover whether there truly is an elven artifact at the heart of the town's malaise, and acquire it for the Inquisition.
Outcome: The town is super cursed, but not because of anything elf or artifact-related. A close investigation, should you be inclined to perform one, will reveal that the real problem with the town is that a posessed tree, a Sylvan, once occupied what is now the town square. While the tree itself no longer stands, its root system remains, and is both alive and angry. Digging out the stump upon which the town water-pump is mounted and burning it to ash should solve the problem, but also all these people are exceedingly rude and it's not really Elven Artifacts business to solve their problems. Do with that what you will.
no subject
Assignment/Mission: LITERALLY ANY ONE OF THEM but I guess Salem or Maltese if it's easier for me to have a preference
Notes: He hates his life.
no subject
Characters: Pietro Maximoff, Kostos Averesch, and Solas
Information: A small Orlesian town at the edge of the former Dales is said to be built atop the ruins of an "ancient elven burial ground," and what sources we have indicates that it is built at the site of a similarly-sized Dalish town which existed before the Orlesian annexation of the Dales. The residents have issued a public declaration that this is not so, and there are certainly no elven burial grounds, or towns, or indeed any elves in this town. It is a nice town and we are nice, normal people, how dare you. Despite this, rumors of magical maladies, widespread stillbirths, and ancient elven burial ground curses are impossible to quell. Everyone in the town is Dursley-level unpleasant, whether they are willing to chat about a curse or otherwise.
Task: Go to said town and speak to the residents, discover whether there truly is an elven artifact at the heart of the town's malaise, and acquire it for the Inquisition.
Outcome: The town is super cursed, but not because of anything elf or artifact-related. A close investigation, should you be inclined to perform one, will reveal that the real problem with the town is that a posessed tree, a Sylvan, once occupied what is now the town square. While the tree itself no longer stands, its root system remains, and is both alive and angry. Digging out the stump upon which the town water-pump is mounted and burning it to ash should solve the problem, but also all these people are exceedingly rude and it's not really Elven Artifacts business to solve their problems. Do with that what you will.
no subject
Assignment/Mission: Salem, Mary Hunting
Notes: Solas will be """"diplomatic"""""
no subject
Characters: Pietro Maximoff, Kostos Averesch, and Solas
Information: A small Orlesian town at the edge of the former Dales is said to be built atop the ruins of an "ancient elven burial ground," and what sources we have indicates that it is built at the site of a similarly-sized Dalish town which existed before the Orlesian annexation of the Dales. The residents have issued a public declaration that this is not so, and there are certainly no elven burial grounds, or towns, or indeed any elves in this town. It is a nice town and we are nice, normal people, how dare you. Despite this, rumors of magical maladies, widespread stillbirths, and ancient elven burial ground curses are impossible to quell. Everyone in the town is Dursley-level unpleasant, whether they are willing to chat about a curse or otherwise.
Task: Go to said town and speak to the residents, discover whether there truly is an elven artifact at the heart of the town's malaise, and acquire it for the Inquisition.
Outcome: The town is super cursed, but not because of anything elf or artifact-related. A close investigation, should you be inclined to perform one, will reveal that the real problem with the town is that a posessed tree, a Sylvan, once occupied what is now the town square. While the tree itself no longer stands, its root system remains, and is both alive and angry. Digging out the stump upon which the town water-pump is mounted and burning it to ash should solve the problem, but also all these people are exceedingly rude and it's not really Elven Artifacts business to solve their problems. Do with that what you will.
no subject
Assignment/Mission: Maltese Rabbit, Best Served Old
Notes: At least Celene wasn't that dumb (that we know of).
no subject
Characters: Morrigan, Iorveth
Information: A group of Orlesians have recently been making a small fad of exhuming ancient elven mummies for the purposes of powdering the remains and using them as a food additive. The list of claimed benefits to the imbiber of said powder is as lengthy as it is dubious, and includes miraculous cures for various untreatable and embarrassing maladies.
Task: Non-violently convince these idiot nobles that eating thousands-of-years-old corpses will not magically cure diseases.
Outcome: Successful or otherwise, you will now know something about Orlesian food which you never wanted to know, and can now never unlearn.
no subject
Assignment/Mission: Best Served Old, Mary Hunting, or Salem idk
Notes: Iorveth is bad at non-violence :T
no subject
Characters: Morrigan, Iorveth
Information: A group of Orlesians have recently been making a small fad of exhuming ancient elven mummies for the purposes of powdering the remains and using them as a food additive. The list of claimed benefits to the imbiber of said powder is as lengthy as it is dubious, and includes miraculous cures for various untreatable and embarrassing maladies.
Task: Non-violently convince these idiot nobles that eating thousands-of-years-old corpses will not magically cure diseases.
Outcome: Successful or otherwise, you will now know something about Orlesian food which you never wanted to know, and can now never unlearn.